OCR 模型按需下载(P8 瘦身): - 移除 plugins/ppocr/assets/ 内置模型(det 9.8MB + rec 21MB + dict),APK 减包 ~31MB - 新增 modelDownloader.ts:优先从 HuggingFace/CDN 下载,兜底从 APK assets 拷贝 - OcrModule.kt 新增 setModelDir,支持从 filesystem 加载模型,回退 assets 兼容旧用户 - settingsStore 持久化 ocrModelVersion / ocrModelDir - 自动化页集成模型状态检查与一键下载 UI OCR 三层独立控制: - OcrProcessorConfig 从单一 aiVisionEnabled 拆分为 layer1/2/3 三个独立开关 - 设置页可按层启停(L1 正则规则 / L2 本地 OCR / L3 AI Vision) - OCR 处理增加耗时与字符数日志 日志系统升级: - logger.ts 新增 LogFileBackend 抽象,支持磁盘持久化(按日期 app-YYYY-MM-DD.log) - 新增 logBackend.ts(ExpoLogFileBackend)+ 日志中心页 settings/logs.tsx - 日志中心:实时缓冲 + 历史文件、4 级过滤、Tag/关键词搜索、JSON 展开、分享导出、7 天过期清理 - _layout.tsx 启动时初始化文件后端 + 日志脱敏(验证码/卡号) 原生浮层 UI 主题同步(P6): - 新增 floatingUiConfig.ts:JS 侧从 theme tokens + i18n 构建 FloatingUiConfig 推送原生 - 新增 FloatingUiConfigStore.kt:SharedPreferences 存储,三浮层组件读取 - FloatingBillView 重设计:颜色/文案走配置、新增币种 chip、金额校验改 BigDecimal - FloatingHelper / FloatingTip 同步适配 - _layout.tsx 新增 FloatingUiConfigSyncer,主题/语言切换自动推送 UI 与组件增强: - FormModal 新增 select/dropdown 控件、行内布局(row/flex)、联动回调 onValuesChange - 新增 Touchable 通用触摸组件、AccountCreateModal 快速建账弹窗 - 信用卡页展示账单周期/到期还款日/本期应还/剩余可用额度,关联账户改下拉选择 - AI 设置页重做:OpenAI/Gemini/DeepSeek 预设 + 默认 URL/模型 - 引导页新增 Android 权限检查步骤(无障碍/通知/短信/存储/悬浮窗) 去重优化: - 对手方匹配改为模糊包含(includes),双方均无对手方时判定低置信度重复 - DedupResult 新增 matchedItem 返回匹配对比项 文档重构: - README.md 重写为入口索引(品牌更新 + 模块概览 + 文档导航表) - 新增 AGENTS.md(AI 助手贡献指南)、docs/architecture.md(Mermaid 数据流/分层/OCR 级联图) - 新增 docs/development.md(环境/命令/编码规范/测试/提交规范)、plugins/README.md - UI 重设计文档(design spec + p1-p8)移入 docs/design/ 其他: - i18n 新增权限/信用卡详情/日志中心/AI 设置等翻译键 - ppocr Config Plugin 修复 import 注入去重;size-optimization 增强 - 新增测试:logger.test.ts、floating-ui-config.test.ts
469 lines
18 KiB
Kotlin
469 lines
18 KiB
Kotlin
package com.beancount.mobile.accessibility
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import android.annotation.SuppressLint
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import android.content.Context
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import android.graphics.Canvas
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import android.graphics.Paint
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import android.graphics.PixelFormat
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import android.graphics.RectF
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import android.graphics.drawable.Drawable
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import android.graphics.drawable.GradientDrawable
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import android.os.Handler
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import android.os.Looper
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import android.util.Log
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import android.view.Gravity
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import android.view.MotionEvent
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import android.view.View
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import android.view.WindowManager
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import android.widget.FrameLayout
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import android.widget.LinearLayout
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import android.widget.TextView
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/**
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* 记账助手悬浮球(边缘竖线胶囊面板)。
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* 贴合在屏幕边缘,采用高透、超轻量竖线指示器,点击后展开垂直对齐的功能菜单。
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*/
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class FloatingHelper(
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private val service: BillingAccessibilityService
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) {
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companion object {
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private const val TAG = "FloatingHelper"
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private const val PREFS_NAME = "billing_accessibility_prefs"
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private const val KEY_X = "floating_ball_x"
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private const val KEY_Y = "floating_ball_y"
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private var lastX = 0
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private var lastY = 400
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}
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private val windowManager = service.getSystemService(Context.WINDOW_SERVICE) as WindowManager
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private var containerView: LinearLayout? = null
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private var bubbleView: View? = null
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private var menuView: LinearLayout? = null
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private var isExpanded = false
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private val params = WindowManager.LayoutParams(
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WindowManager.LayoutParams.WRAP_CONTENT,
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WindowManager.LayoutParams.WRAP_CONTENT,
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WindowManager.LayoutParams.TYPE_ACCESSIBILITY_OVERLAY,
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WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE or WindowManager.LayoutParams.FLAG_WATCH_OUTSIDE_TOUCH,
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PixelFormat.TRANSLUCENT
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).apply {
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gravity = Gravity.TOP or Gravity.START
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x = lastX
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y = lastY
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}
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@SuppressLint("ClickableViewAccessibility")
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fun show() {
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if (containerView != null) return
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try {
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val context = service
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// 加载浮层 UI 配置(颜色与文案均从 JS 下发的 config 读取,未下发时回退默认值)
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val config = FloatingUiConfigStore.load(service)
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// 预解析颜色
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val colorAccent = FloatingUiConfigStore.parseColorOr(config.colors.accent, "#FF5E6AD2")
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val colorAccentFg = FloatingUiConfigStore.parseColorOr(config.colors.accentFg, "#FFFFFFFF")
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val colorCardBg = FloatingUiConfigStore.parseColorOr(config.colors.cardBg, "#F0050506")
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val colorFgPrimary = FloatingUiConfigStore.parseColorOr(config.colors.fgPrimary, "#FFFFFFFF")
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val colorFgSecondary = FloatingUiConfigStore.parseColorOr(config.colors.fgSecondary, "#FF9CA3AF")
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val colorBorder = FloatingUiConfigStore.parseColorOr(config.colors.border, "#80222433")
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val colorInputBg = FloatingUiConfigStore.parseColorOr(config.colors.inputBg, "#4012131A")
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// 位置持久化:从 SharedPreferences 读取,回退到 companion 缓存
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val prefs = service.getSharedPreferences(PREFS_NAME, Context.MODE_PRIVATE)
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params.x = prefs.getInt(KEY_X, lastX)
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params.y = prefs.getInt(KEY_Y, lastY)
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lastX = params.x
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lastY = params.y
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val density = service.resources.displayMetrics.density
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fun dp(value: Float) = (value * density).toInt()
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// 1. 创建整体包裹容器 (水平排列,当贴在左侧时,菜单向右展开)
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containerView = LinearLayout(context).apply {
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orientation = LinearLayout.HORIZONTAL
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gravity = Gravity.CENTER_VERTICAL
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setOnTouchListener { _, event ->
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if (event.action == MotionEvent.ACTION_OUTSIDE) {
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if (isExpanded) {
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collapse()
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}
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}
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false
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}
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}
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// 2. 创建高透明度悬浮球/边缘竖线 (仅 3dp 宽的极简胶囊,搭配 24dp 的宽触控区)
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val bubbleLayout = FrameLayout(context).apply {
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layoutParams = LinearLayout.LayoutParams(dp(24f), dp(60f))
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}
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// 边缘指示竖线:accent 色取 RGB + 固定 0xB0 alpha(保持 70% 透明)
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val indicatorColor = (colorAccent and 0x00FFFFFF) or 0xB0000000.toInt()
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val indicatorView = View(context).apply {
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background = GradientDrawable().apply {
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shape = GradientDrawable.RECTANGLE
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cornerRadius = dp(1.5f).toFloat()
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setColor(indicatorColor)
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}
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layoutParams = FrameLayout.LayoutParams(dp(3f), dp(44f)).apply {
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gravity = Gravity.CENTER_VERTICAL or Gravity.START
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}
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}
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bubbleLayout.addView(indicatorView)
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bubbleView = bubbleLayout
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// 3. 创建展开菜单 (垂直布局,高紧凑度设计)
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// 菜单背景:实色 cardBg(per plan §T4)
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val menuBgColor = colorCardBg
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// 菜单描边:border 色 + 半透明 alpha
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val menuBorderColor = (colorBorder and 0x00FFFFFF) or 0x22000000.toInt()
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val menuBg = GradientDrawable().apply {
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shape = GradientDrawable.RECTANGLE
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cornerRadius = dp(10f).toFloat()
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setColor(menuBgColor)
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setStroke(dp(0.8f), menuBorderColor)
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}
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menuView = LinearLayout(context).apply {
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orientation = LinearLayout.VERTICAL
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gravity = Gravity.CENTER_HORIZONTAL
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background = menuBg
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setPadding(dp(4f), dp(4f), dp(4f), dp(4f))
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visibility = View.GONE
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layoutParams = LinearLayout.LayoutParams(
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dp(96f),
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LinearLayout.LayoutParams.WRAP_CONTENT
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).apply {
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leftMargin = dp(4f)
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}
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}
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// Vector icons
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val sizePx = dp(14f)
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val strokePx = dp(1.4f).toFloat()
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// ScanIconDrawable:accentFg 色(在 accent 底按钮上可见),laserColor 保留红色语义
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val ocrIcon = ScanIconDrawable(colorAccentFg, strokePx, 0xFFF87171.toInt(), sizePx)
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// PinIconDrawable:fgSecondary 色
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val pinIcon = PinIconDrawable(colorFgSecondary, strokePx, sizePx)
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// Button 1: 识别账单(主操作:accent 底 accentFg 字)
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// 背景常时:accent 色取 RGB + 固定 0x1F alpha(约 12%)
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val btnOcrBgNormal = (colorAccent and 0x00FFFFFF) or 0x1F000000.toInt()
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// 按下加深:accent 色取 RGB + 固定 0x40 alpha(约 25%)
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val btnOcrBgPressed = (colorAccent and 0x00FFFFFF) or 0x40000000.toInt()
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val btnOcr = TextView(context).apply {
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text = config.labels.ballOcr
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setTextColor(colorAccentFg)
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textSize = 11f
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paint.isFakeBoldText = true
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gravity = Gravity.CENTER_VERTICAL
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setPadding(dp(6f), 0, dp(6f), 0)
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background = GradientDrawable().apply {
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cornerRadius = dp(7f).toFloat()
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setColor(btnOcrBgNormal)
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}
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layoutParams = LinearLayout.LayoutParams(
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LinearLayout.LayoutParams.MATCH_PARENT,
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dp(32f)
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).apply {
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bottomMargin = dp(5f)
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}
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setCompoundDrawablesWithIntrinsicBounds(ocrIcon, null, null, null)
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compoundDrawablePadding = dp(4f)
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setOnTouchListener { view, event ->
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when (event.action) {
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MotionEvent.ACTION_DOWN -> {
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view.background = GradientDrawable().apply {
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cornerRadius = dp(7f).toFloat()
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setColor(btnOcrBgPressed)
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}
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}
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MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
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view.background = GradientDrawable().apply {
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cornerRadius = dp(7f).toFloat()
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setColor(btnOcrBgNormal)
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}
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if (event.action == MotionEvent.ACTION_UP) {
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view.performClick()
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}
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}
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}
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true
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}
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setOnClickListener {
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service.triggerManualExtraction()
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}
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}
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// Button 2: 记住此页(次要操作:inputBg 底 fgPrimary 字,per plan §T4)
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// 背景常时:inputBg 色取 RGB + 固定 0x15 alpha
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val btnRememberBgNormal = (colorInputBg and 0x00FFFFFF) or 0x15000000.toInt()
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// 按下加深:inputBg 色取 RGB + 固定 0x30 alpha
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val btnRememberBgPressed = (colorInputBg and 0x00FFFFFF) or 0x30000000.toInt()
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val btnRemember = TextView(context).apply {
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text = config.labels.ballRemember
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setTextColor(colorFgPrimary)
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textSize = 11f
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paint.isFakeBoldText = true
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gravity = Gravity.CENTER_VERTICAL
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setPadding(dp(6f), 0, dp(6f), 0)
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background = GradientDrawable().apply {
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cornerRadius = dp(7f).toFloat()
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setColor(btnRememberBgNormal)
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}
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layoutParams = LinearLayout.LayoutParams(
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LinearLayout.LayoutParams.MATCH_PARENT,
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dp(32f)
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)
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setCompoundDrawablesWithIntrinsicBounds(pinIcon, null, null, null)
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compoundDrawablePadding = dp(4f)
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setOnTouchListener { view, event ->
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when (event.action) {
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MotionEvent.ACTION_DOWN -> {
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view.background = GradientDrawable().apply {
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cornerRadius = dp(7f).toFloat()
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setColor(btnRememberBgPressed)
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}
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}
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MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
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view.background = GradientDrawable().apply {
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cornerRadius = dp(7f).toFloat()
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setColor(btnRememberBgNormal)
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}
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if (event.action == MotionEvent.ACTION_UP) {
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view.performClick()
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}
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}
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}
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true
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}
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setOnClickListener {
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try {
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service.rememberCurrentPage()
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FloatingTip(service, config.labels.rememberSuccess, FloatingTip.TipPosition.TOP, 2500L).show()
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} catch (e: Exception) {
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FloatingTip(service, "${config.labels.rememberFail}: ${e.message}", FloatingTip.TipPosition.TOP, 2500L).show()
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}
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collapse()
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}
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}
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menuView?.addView(btnOcr)
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menuView?.addView(btnRemember)
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containerView?.addView(bubbleView)
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containerView?.addView(menuView)
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// 4. 设置悬浮条拖动事件 (点击即展开,拖动则调整位置)
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var initialX = 0
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var initialY = 0
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var initialTouchX = 0f
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var initialTouchY = 0f
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var isMoving = false
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bubbleView?.setOnTouchListener { _, event ->
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when (event.action) {
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MotionEvent.ACTION_DOWN -> {
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initialX = params.x
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initialY = params.y
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initialTouchX = event.rawX
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initialTouchY = event.rawY
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isMoving = false
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true
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}
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MotionEvent.ACTION_MOVE -> {
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val dx = (event.rawX - initialTouchX).toInt()
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val dy = (event.rawY - initialTouchY).toInt()
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if (Math.abs(dx) > 10 || Math.abs(dy) > 10) {
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isMoving = true
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}
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params.x = initialX + dx
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params.y = initialY + dy
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containerView?.let { windowManager.updateViewLayout(it, params) }
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lastX = params.x
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lastY = params.y
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true
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}
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MotionEvent.ACTION_UP -> {
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if (!isMoving) {
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toggleMenu()
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} else {
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// 拖动抬起时自动吸附到屏幕边缘(指示器中心对齐边缘)
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if (params.x < service.resources.displayMetrics.widthPixels / 2) {
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params.x = -dp(1.5f)
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} else {
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params.x = service.resources.displayMetrics.widthPixels - dp(24f) + dp(1.5f)
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}
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containerView?.let { windowManager.updateViewLayout(it, params) }
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lastX = params.x
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lastY = params.y
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// 位置持久化:吸附后写入 SharedPreferences
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prefs.edit()
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.putInt(KEY_X, params.x)
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.putInt(KEY_Y, params.y)
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.apply()
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}
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true
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}
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else -> false
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}
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}
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windowManager.addView(containerView, params)
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Log.i(TAG, "记账助手悬浮窗显示成功")
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} catch (e: Exception) {
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Log.e(TAG, "记账助手悬浮窗创建失败: ${e.message}", e)
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// 修复:失败时清理状态,允许下次重试
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containerView = null
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bubbleView = null
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menuView = null
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}
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}
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private fun toggleMenu() {
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if (isExpanded) {
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collapse()
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} else {
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expand()
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}
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}
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private fun expand() {
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bubbleView?.visibility = View.GONE
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menuView?.visibility = View.VISIBLE
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isExpanded = true
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}
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fun collapse() {
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menuView?.visibility = View.GONE
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bubbleView?.visibility = View.VISIBLE
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isExpanded = false
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}
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fun hideTemporarily() {
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containerView?.visibility = View.GONE
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}
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fun showTemporarily() {
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containerView?.visibility = View.VISIBLE
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}
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fun dismiss() {
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try {
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containerView?.let { windowManager.removeView(it) }
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} catch (_: Exception) {}
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containerView = null
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bubbleView = null
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menuView = null
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isExpanded = false
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}
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}
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/**
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* 扫码/OCR 矢量图标 drawable。
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*/
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class ScanIconDrawable(
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private val color: Int,
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private val strokeWidthPx: Float,
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private val laserColor: Int,
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private val sizePx: Int
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) : Drawable() {
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private val paint = Paint(Paint.ANTI_ALIAS_FLAG).apply {
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style = Paint.Style.STROKE
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strokeWidth = strokeWidthPx
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strokeCap = Paint.Cap.ROUND
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}
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override fun draw(canvas: Canvas) {
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val w = bounds.width().toFloat()
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val h = bounds.height().toFloat()
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paint.color = color
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paint.style = Paint.Style.STROKE
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// 绘制 4 个角的扫描框
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val len = w * 0.25f
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val pad = strokeWidthPx
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// 左上
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canvas.drawLine(pad, pad, pad + len, pad, paint)
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canvas.drawLine(pad, pad, pad, pad + len, paint)
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// 右上
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canvas.drawLine(w - pad, pad, w - pad - len, pad, paint)
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canvas.drawLine(w - pad, pad, w - pad, pad + len, paint)
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// 左下
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canvas.drawLine(pad, h - pad, pad + len, h - pad, paint)
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canvas.drawLine(pad, h - pad, pad, h - pad - len, paint)
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// 右下
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canvas.drawLine(w - pad, h - pad, w - pad - len, h - pad, paint)
|
||
canvas.drawLine(w - pad, h - pad, w - pad, h - pad - len, paint)
|
||
|
||
// 绘制扫描红线 (激光)
|
||
paint.style = Paint.Style.FILL
|
||
paint.color = laserColor
|
||
val laserY = h / 2f
|
||
canvas.drawRect(pad * 2f, laserY - strokeWidthPx / 2f, w - pad * 2f, laserY + strokeWidthPx / 2f, paint)
|
||
}
|
||
|
||
override fun getIntrinsicWidth() = sizePx
|
||
override fun getIntrinsicHeight() = sizePx
|
||
|
||
override fun setAlpha(alpha: Int) {}
|
||
override fun setColorFilter(colorFilter: android.graphics.ColorFilter?) {}
|
||
override fun getOpacity() = PixelFormat.TRANSLUCENT
|
||
}
|
||
|
||
/**
|
||
* 图钉/记住当前页 矢量图标 drawable。
|
||
*/
|
||
class PinIconDrawable(
|
||
private val color: Int,
|
||
private val strokeWidthPx: Float,
|
||
private val sizePx: Int
|
||
) : Drawable() {
|
||
private val paint = Paint(Paint.ANTI_ALIAS_FLAG).apply {
|
||
style = Paint.Style.STROKE
|
||
strokeWidth = strokeWidthPx
|
||
strokeCap = Paint.Cap.ROUND
|
||
}
|
||
|
||
override fun draw(canvas: Canvas) {
|
||
val w = bounds.width().toFloat()
|
||
val h = bounds.height().toFloat()
|
||
paint.color = color
|
||
val cx = w / 2f
|
||
|
||
// 图钉头部 (帽)
|
||
paint.style = Paint.Style.FILL
|
||
val hatW = w * 0.35f
|
||
val hatH = h * 0.12f
|
||
canvas.drawRoundRect(RectF(cx - hatW, hatH, cx + hatW, hatH * 2.2f), strokeWidthPx, strokeWidthPx, paint)
|
||
|
||
// 图钉身体 (中)
|
||
val bodyW = w * 0.22f
|
||
canvas.drawRect(cx - bodyW, hatH * 2.2f, cx + bodyW, h * 0.58f, paint)
|
||
|
||
// 针尖 (底)
|
||
paint.style = Paint.Style.STROKE
|
||
canvas.drawLine(cx, h * 0.58f, cx, h - strokeWidthPx, paint)
|
||
}
|
||
|
||
override fun getIntrinsicWidth() = sizePx
|
||
override fun getIntrinsicHeight() = sizePx
|
||
|
||
override fun setAlpha(alpha: Int) {}
|
||
override fun setColorFilter(colorFilter: android.graphics.ColorFilter?) {}
|
||
override fun getOpacity() = PixelFormat.TRANSLUCENT
|
||
}
|